May 7, 2010 at 10:09 PM
Edited May 7, 2010 at 10:10 PM
Hi all, I have one problem with RevoluteJoint.
I try to modelling a hand;
at first I create RevoluteJoint between 2 parts of hand .
then set to my joint lowerLimit = -PI and upperLimit = PI ,
limit works fine, but in moment when i call EnableLimit(true) for my joint, 1 part of hand jumped to lowerLimit angle.
How can I set the start ANGLE for revolute joint ??
Sorry for my bad English.