This code:
if ((_flags & BodyFlags.Active) == BodyFlags.Active)
{
Debug.Assert(fixture._proxyId != BroadPhase.NullProxy);
BroadPhase broadPhase = _world...
Id #13834 | Release:
None
| Updated: Feb 14 at 8:22 PM by Blecki | Created: Jul 31, 2010 at 7:52 PM by genbox
As the title says, the test fails on the line:
Debug.Assert(fixture._proxyId != BroadPhase.NullProxy);
inside Body.cs
Id #13767 | Release:
None
| Updated: Feb 14 at 8:22 PM by genbox | Created: Jul 21, 2010 at 2:20 PM by genbox
Inside DynamicTree.cs from line 100 to 109. The code is not present in Box2D rev112 and was removed as an optimization by Erin if I remember correctly.
Id #13709 | Release:
None
| Updated: Feb 14 at 8:22 PM by genbox | Created: Jul 10, 2010 at 4:50 PM by genbox
If your contact listener implements the PreSolve function and uses contact.SetEnabled(false); to disable contact during that time step, the TOI solver will ignore it. I've traced the problem to Wor...
Id #13568 | Release:
None
| Updated: Feb 14 at 8:22 PM by deemen | Created: Jun 17, 2010 at 8:13 PM by deemen
Hi,
I discovered this bug when swapping the collision filter of some fixtures between timesteps. Contacts which are supposed to be filtered out are removed immediately, however new contacts are n...
Id #13565 | Release:
None
| Updated: Feb 14 at 8:22 PM by deemen | Created: Jun 17, 2010 at 3:33 PM by deemen
After the update to r55 the pyramid test is about 10% slower (56ms per frame instead of 51ms per frame).
We should look into what changed and try to optimize around it to get the numbers back dow...
Id #11724 | Release:
None
| Updated: Feb 14 at 8:22 PM by nfurtwangler | Created: Feb 8, 2010 at 3:09 AM by nfurtwangler